This article or section contains information taken from the Warcraft strategy games and contains information relating to level editing or game mechanics.

A doodad is a kind of object in Warcraft III, as opposed to regions, units, cameras, and terrain.

Usually one cannot interact with a doodad, the exception being destructables (i.e. trees). Similiar to terrain, doodads are used to create parts of an environment that cannot be shown by ground coloring/elevation/water, for example, a fireplace in a Creep Camp.