This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.
For possible future races for these expansions, see race ideas.

It was rumored that there would be 5-6 expansions to the world of Azeroth, mentioned in an interview by a leading person within Blizzard ("We have made concepts for this expansion, and we already have enough ideas for 5-6 more").[citation needed]

Below are ideas by users where future World of Warcraft expansions could possibly visit after World of Warcraft: Cataclysm, the latest announced official expansion. The following are undeveloped regions that have enough content for an expansion pack. These ideas are grouped geographically:

General expansion ideasEdit

Return of the lich kingEdit

  • Possible races: Magnataur,horde and alliance
  • Possible class: beastmaster
  • Possible order: 6th

Emerald DreamEdit

  • Possible races: Jinyu, Alliance & Hozen, Horde
  • Possible class: Bard
  • Possible order: 7th


  • Possible races: Ogre, Horde & High Elves, Alliance
  • Possible class: Cavalier
  • Possible order: 8th expansion


  • Possible race: ideas Nathrezim, Neutral
  • Possible class: ideas Demon Slayer
  • Possible order: last expansion
  • After the defeat of the burning legion several surviving demons went into hiding. While a huge portion banded gathered to claim vengeance a fraction of Nathrezim have ideas to start a new and better life, to make up for there wrong doings. As one of the Nathrezim you must take part in the escape from your fellow demon and redeem your self, in the near to come apocalypse.

Legacy of the Aspects Edit

  • Related Areas: Kir'abim 85 - 86, Tel'Abim (1 and 2) 86 - 89, Deadwind Steppes 89 - 91, Silithus Rockland 91 - 93, Hyjal Island 93 - 95.
  • Zone Layout: Two islands near Stranglethorn and one island at the place where Maelstorm was. Also 2 new zones - one near Deadwind Pass and the other in Ahn'Qiraj: The Old Kingdom
  • Possible new class: Dragonmaster or Monk
  • Related opposing forces: Infinite dragonflight,Emerald Nightmare,Twilight dragonflight, Ahn'Qiraj
  • New Proffesion: Runecrafting
  • New Features: Guild Hall, Housing, Guild Ship and a Ship PVP Battles
  • Related new bosses: Cleansing of Nozdormu, T'gharr, Twilight Cult Leader, Medivh and C'thun the Great
  • Lore: After destruction of Neltharion the Earthwarden and assasination of Alextrasza the shattered Dragonflights are rebuilding in peace, but even in this calm times Infinite Dragonflight is trying to destroy the time, nightmare is planning to take over Emerald Dream and fanatic Twilight Dragonflight wants to avenge their master.

The Moon Edit

The Council Edit

  • Related areas: Twisting Nether,K'aresh, Unseen outlands parts
  • Related Playable Faction: The Council
  • Related Classes: Raiders, non-specified classes.
  • Related Intelligent/playable classes: Demons (illidan's servants), Arakkoa, Ethereal, Centaurs, Satyrs and Naga
  • Related opposing forces: Burning Legion
  • Resume History: Illidan Stormrage is back with the power of the last vial of the Well of Eternity he took in the past, to escape death, with now Lady Vashj dead and Kael, Illidan reagrouped his forces, and putting Serena Scarscale in the command of his nagas servants, he make a "alliance" with some races that were afected by the burning legion, the horde, the alliance or the cataclysm, he make a path with the ethereals, Arakkoas, and centaurs, and with all his remaining forces, with all of then together he created the Council.

The Emerald Dream Edit

  • Related areas: Emerald Dream, Emerald Paradise, Emerald Nightmare, lesser, unfinished Emerald Dreams.
  • Possible new hero classes: dragonsworn, spirit walker, Demon Hunter.
  • Related intelligent/playable races: Children of Cenarius, sprite, furbolg, treant, dryad and satyr.
  • Related opposing forces: The Nightmare, Druids of the Nightmare, and the Old God behind it.
  • Nethaera says: "As for the Emerald Dream, there are no plans for anything as of yet but it is a consideration for the future. The Emerald Dream opens up a lot of different opportunities and the Burning Crusade is definitely not going to be the last of the expansion packs. There are many different places and storylines that can be pursued. The story is going to keep growing and as it does so, people will get to experience it."
  • Possible extra stuff: Spirit mounts you can use while corpse running, portals and/or shortcuts to several places in the world. Lore states that powerful druids can obtain supernatural abilities in the Dream, unknown if playable druids are powerful enough.


shortcut iconSee also: Emerald Dream expansion ideas, World of Warcraft: Emerald Dream by Spenpiano.

The Great Sea Edit


shortcut iconSee also: Great Sea expansion ideas, Great sea race ideas, Cataclysm

The Other Side of Azeroth Edit

  • Related areas: The unexplored side of Azeroth. (Around the back of the Planet)
  • Possible new classes/hero class: Demon Hunter, Primal
  • Related Opposing forces: Naga, Servants of the Old Gods, Old Gods, Some factions of the new continents.
  • Related Professions: Woodworking, Lumbering, Carpenter. (All of these professions could tie in with the idea of Guild Headquarters.)
  • Related Intelligent/Playable races: The Ursura (A highly evolved relative of the Furbolg that took a different evolutionary path many years previously), Unnamed natives of the lost continents.
  • The far side of Azeroth has never been explored. Any ships that have set out to sail there have never returned. But when Azeroth as we know it is on the brink of destruction from the old gods who have begun to awaken, the forces of the horde and the Alliance must send envoys and explorers to call for aid from the lost continents of Azeroth. There they will find not only a previously unknown civilisation, but they will find hope in an age old form encased in the earth, a form that is believed to be one of the legendary Titans.
  • Possible Extra stuff: Player gambling, Underwater Mounts, Swift Aquatic form, Guild Headquarters (Instanced), A new floating city (created by the mages of Dalaran to fly to the new continents.)

Old Gods Edit


shortcut iconSee also: Wars with the Old Gods by Manuelwow, Broken Chains by Magnive.

Great Dark Edit

Into the Nether Edit


shortcut iconSee also: Darkness Unstoppable by Jormungand01, Moons of Draenor by Snenladin, World of Warcraft: The Conquered Worlds by FireMaster, The Fourth War by Manuelwow.

Pandaria and Pandaren SettlementEdit


shortcut iconSee also: Pandaren ideas

Ancient Kalimdor (War of the Ancients) Edit

Old Azeroth (First/Second War) Edit


shortcut iconSee also: The Second War, Beyond the Dark Portal

Argus Edit


shortcut iconSee also: World of Warcraft: Deceiver by Spenpiano.

Twisting Nether Edit

  • Related areas: Other parts of former Draenor, because it is said that Draenor was much larger than Azeroth, so it is probable that Outland is not the only inhabited part. And maybe portals to other worlds that Illidan sealed.
  • Related opposing forces: Burning Legion, The Void, maybe some new currently unknown faction. Gul'dan's surviving death knights.
  • Related playable races: Broken, arakkoa, and ethereal.

From the Ashes Edit

Shadow of the Ravager Edit

Miscellaneous ideas Edit

War of the Forgotten World Edit

  • Related areas: Other side of Azeroth (Non flyable in the pvp area).
  • Related opposing factions: Horde / Alliance, Depends on which faction you're on.
  • Related Allies: Horde / Alliance, Depends on which faction you're on.
  • Possible Hero Class: Runemaster,Demon hunter(Starting quests involve reopening a lost portal that Illidan closed that opens up the back of Azeroth.) These classes start at level 68 at Shadowmoon Valley (Outlands).
  • New Faction: The Rebellion (or Rebels), Which consists of races such as Centaurs, Dragonkin, Gnolls, Tuskarr, Furbolgs and Ogres.
  • Possible Professions: Runecrafting.
  • Zone Layout: 1 Massive continent that is under siege from the horde and alliance trying to get resources. the zone is cut through the middle due to Deathwing's decent.
  • The Alliance and Horde have built bridges down the middle of the scar and has become a endless fight for Resources. Every hour one of the Alliance and Horde leaders come down (Random Leader each time) and fight in the Battle Zone... All the soldiers turn around surround each leader and watch them fight to the death... Players can join in, watch or Do some daily pvp quests. Achievements will be added depending on which Leader Spawns, how fast you kill him/her. Victory will award the winning faction with Scar Points which will award Heirlooms (lvl 1-90) and lvl 90 Gear (Blue and Purple).

The Hour of Twilight Edit

  • Related Areas: Ruins of Azeroth. Pandaria, Zandalara, Kul Tiras, The other side of Azeroth. (Another Continent.)
  • Related opposing factions: Azshara, N'Zath, Iron Twilight Cult, Rebels, Horde/Alliance.
  • Related Allies: Pandaren, Horde/Alliance, Booty Bay Goblins, High Elves.
  • Possible Hero Class: Monk, Demon Hunter (Monk would be on Pandaria at level 75. Demon Hunter would be apart of Illidan's Forces. But when Akama kills him you pledge loyalty to the Alliance or Horde. (Depeneds on Race.)
  • Zone Layout: 2 Huge Contients on the other side of Azeroth. Also the South Seas Islands.
  • The Hour of Twilight had begun. What had been believed to be Doomsday. The end of time. They had warned us of this day for many years. Now, Thrall, who had failed to stop the Cult from releasing the Old Gods, is all but dead. The lands are scorched with fire and plague. Orgrimmar has burned to the ground. Stormwind lays in rubble. When Baine meditates for aid. The Pandaren have answered thier call. Giving them safe passage to an all but lost lands. Now, in the South Seas. The Horde and Alliance must have a weak peace. They must rally up other races across the other part of Azeroth. A place only the Paraden know about. Filled with many intellegent and strong creatures that had never been seen before on the face of Azeroth. Now, With N'Zath released. He seeks to finish out the rest of the survivors. You must battle and take him out. Yet... while underwater the Iron Council Stirs. Twilight who were granted immortality. Levels 85-90 have Azeroth burned down. Nothing but fire and no way to return. As the Doomsday has begun... Is there any hope?

The Titans Vengence Edit

  • Related Areas: The Anceint Stairway, Beacon of Azeroth, Caverns of Time:Rise of the Demons (Old outland)
  • Opposing Factions: Iron Dwarves, Troggs, Mogu, Trolls
  • Ally Factions: Dragonspawns, Mechanical Gnomes, Leper gnomes, Cenataurs & earthen.
  • Possible Classes: Warlord (mixture of warrior and Rogue), Shadowcaster (warlock and mage mixture).
  • Possible Hero Class: Elementalists (Unlocks when a shaman levels to level 67, shaman will get a choice to switch to this class) Titan Cyborg (Gnome, Dwarf and Humans (alliance) Orc, Trolls and Goblins (horde) can play this level 70 starts underneath Borean Tundra where you will be under Yogg'Saron (who posses Anudin) and you have to free you and Anudin and witness Yoggy posses Voljin's most prized Warrior)
  • Zone Layout: The Ancient Stairway is hidden underneath Yogg-Saron's old room. There you find an army of Mogu statues waiting for orders and Troggs everywhere. Beacon of Azeroth is a secret location in the air where Vol'Jin has made peace with the SI:7 (Varion dosent trust Vol'jin). There you will try to force the other troll tribes to join forces but fail and then Vol'jin decides you must kill them all (few survive for end content). Caverns of Time: Rise of the Demons is where you will try to stop the Infinte Dragonflight empowering the Burning Legion it then turns out the Iron Dwarves have siphoned the power to travel through time and are kidnapping the demons (the demons will be part of your training dailies). At level 90 return to the Anceint Stairway and a door will be opened, you go through to the massive room with other locked doors with a titan machine in the middle it is then revealed this was a Titan training hall, then Sully comes and tells you that you should ready an army since Varion has now became ill (Due to his hatred to the trolls Vol'Jin had no choice (to be revealed in another patch)) so then you report back to the archive to have found out it can tell you where the race leaders are. You then get to choose to train one race at a time which have their own rep you then can unlock doors by sending them on missions and have a chance to give you the key to open it. Upon reaching exalted new raids will be unlocked and you can send your army to do raids (which you cant enter) and come back with a raid's worth of items. If they die then you cannot ressurect them back so it's helpfull to train healers to the max level. Each race will also have a crafter (like Jinyu will have the power to craft water and the Pandaren can craft using Postive emotions). Upon completing more than one race you can place your most powerful Warriors to fight for you in raids (of your level, doing old level raids will not allow them to join).
  • Things to keep in mind: Wrathion now speaking with Nozdormu tells you that the bronze Dragonflight has given you permission to go through past events. (allowing you to witness anqiraj open and the scourge). The Acheivments once gained at the orginal event will now award you with an item which will summon wrathion who will allow you 2 buy kwl transmog gear

General user ideas Edit

To add your idea to the bottom of list use the template World of Warcraft Wiki foorum.

Example: {{fanfic user idea|user=WoW Fan Story Writer|idea=The Darkest Hour}}
This template assumes your idea page will be a subpage of your user page: User:username/ideaname

References Edit

See also Edit