A hero unit (also simply called a hero) is a unit-type in Warcraft III: Reign of Chaos and the expansion Warcraft III: The Frozen Throne. Hero units are very special units. They have the ability to advance in levels, collect items in a small inventory, and confer special benefits to the units near them.
Hero units can level up to become stronger. He or she earns more attribute points and can learn new abilities or improve existing ones.
The level cap is 10, but can be changed in custom maps.
The three hero attributes are:
Strength – Increases hit points and hit point regeneration.
Agility – Increases armor, attack speed and movement speed.
Intelligence – Increases mana and mana regeneration.
Each hero unit has a primary attribute. Besides its usual effect, it increases the hero's base damage.
A hero unit can carry up to six items that increase his or her attributes or have some other special effect.
When a hero unit dies, he or she can be revived at an altar or at a tavern (The Frozen Throne only) for a price depending on the level of the hero unit.
Melee games[]
A player may have up to three different hero units.
Every hero unit starts at level 1, with 1 point to assign to an ability.
Hero units can be trained at altars or at a tavern (The Frozen Throne only).
The name of the hero is randomly chosen.
Campaigns[]
In campaigns, hero units are often major characters in the plot. There are however melee hero units in some missions.
Usually, the player can't train any other hero units.
Hero units that represent characters are carried through the campaign. They keep their items, experience and abilities.
The level cap can be different per mission, to prevent the hero unit from reaching level 10 too fast.
Wisp ·Archer ·Huntress ·Dryad ·Druid of the Claw ·Druid of the Talon ·Treant ·Hippogryph ·Hippogryph Rider ·Chimaera ·Ballista ·Mountain Giant ·Faerie Dragon ·Glaive Thrower ·Owl Scout ·Avatar of Vengeance ·Spirit of Vengeance