The honor system is a way for players to gain honor rewards and PvP rewards by participating in PvP (Player vs. Player) settings (random, world, arena, battleground, or zone). Initially, only random, world and battlegrounds were available, but arena and zone areas where added

Random PvP Edit

Main article: Random PvP


World PvP Edit

Main article: World PvP


Arena Edit

Main article: Arena PvP system


Battlegrounds Edit

Main article: Battleground


PvP zones Edit

Main article: PvP zone

There are basically two types of PvP zones: subzones and full zones. They are distinguished from other PvP areas in that special rules and effects apply while in these zones, but they are not instanced in any way, so players can enter and leave the zones freely. World of Warcraft started with PvP tasks in Eastern Plaguelands and Silithus, Burning Crusade added more PvP subzones (in Hellfire Peninsula, Nagrand, Terokkar Forest, and Zangarmarsh), and Wrath of the Lich King added full PvP zones (Wintergrasp).

Subzones Edit


Zone-specific PvP tokens Edit

TBC This section concerns content exclusive to The Burning Crusade.

Starting with Burning Crusade, there are PvP tokens earned in specific zones when killing players of the opposing faction:

Zones Edit


See also Edit