For related articles, see Category:Warriors.
For as long as war has raged, heroes from every race have aimed to master the art of battle. Warriors combine strength, leadership, and a vast knowledge of arms and armor to wreak havoc in glorious combat.
Pilt:Warrior crest.png

Warriors are melee fighters highly trained in the art of weaponry. They are strong and quick on the battlefield. Depending on their specialization, a warrior can often deal very high damage or be tough to kill. Warrior abilities depend on rage generation. This is different to all but one melee class, the bear form druid. Rage is generated through damage being dealt to and by the warrior and is capped at 100.

Warriors can change between three combat stances: [Battle Stance], [Defensive Stance], and [Berserker Stance]. Stances give the class a fluid play style, allowing the player a variety of responses to any given PvE or PvP situation. Warriors can wear any type of armor, although they receive a bonus from [Plate Specialization] for wearing plate armor beginning at level 50, although they can wear Plate starting at level 40. They are able to use shields and can wield any weapon with the exception of wands.


See also: List of warriors

As long as war is waged on Azeroth, there will be men and women who fight those wars. Warrior are no mere sword-swingers; they are skilled combatants, combining strength of arm, knowledge of weaponry, and practiced maneuvers to slice or bludgeon their foes into little red bits. Warriors are the most versatile of the combat classes, and they supplement their fighting prowess with the ability to rally their allies and spur them to victory. They charge into the heart of the battle and survive the most grievous of wounds. Warriors are common in dwarf, Forsaken, human, and orc societies, but many other species also fill their ranks with warriors. Masters of swords, spears, and weapons of all kinds, warriors share a common way of life on Azeroth. Using their abilities to deal pain and cause bloodshed, warriors are deadly adversaries and welcome friends in violent times (which seem to be all the time in recent decades).[1] Anyone willing to take up arms to defend their people can be classed as a warrior. A knight is the warrior elite among humans.

Notable warriors Edit

Races Edit

Main article: Warrior races

The warrior class can be played by the following races:

Race Strength Agility Stamina Intellect Spirit Armor Health
Horde Blood elfBlood elf Blood elf TBC 20 22 20 24 19  ?  ?
Horde ForsakenForsaken Forsaken 22 18 22 18 25 36 60
Horde GoblinGoblin Goblin Cataclysm 20 22 22 23 18  ?  ?
Horde OrcOrc Orc 26 17 23 17 22 34 70
Horde TaurenTauren Tauren 28 16 23 16 22 32 71
Horde TrollTroll Troll 24 22 22 16 21 44 60
Alliance DraeneiDraenei Draenei TBC 24 17 22 20 22 34 60
Alliance DwarfDwarf Dwarf 28 16 23 19 19 32 70
Alliance GnomeGnome Gnome 18 22 22 24 20 44 60
Alliance HumanHuman Human 23 20 22 20 20 40 60
Alliance Night elfNight elf Night elf 19 24 22 20 20 48 60
Pilt:Both 15.png PandarenPandaren Pandaren Mists of Pandaria 23 18 23 19 22 37 133
Alliance WorgenWorgen Worgen Cataclysm 26 22 22 16 19 98 60

Before the release of Cataclysm, blood elf players were the only race that could not be warriors. Blood elf warriors are a standard class for blood elves in the RPG. Some blood elves become warriors (or scouts or hunters) — especially those seeking to be spell breakers, demon hunters, and rangers.[2] In addition, there were High Elf Swordsmen in the Undead campaign in Warcraft III: Reign of Chaos, so Elven warriors have technically always been justified.

With the release of Cataclysm, warriors are the first non-hero class to be available to all races.

Alliance Alliance races
  • Dwarves: [Stoneform] removes poison, disease, and bleed effects, and decreases damage taken by a short period of time. Both of these can be very useful in PvE and PvP fights. The additional [Frost Resistance] is always useful, as a warrior's sworn enemy is the frost mage. Increased expertise with [maces] provides additional threat generation when using them.
  • Gnomes: [Escape Artist] can be very useful, primarily in PvP situations, but also in PvE situations. Warriors, the prototypical tank, often have to lead mobs and bosses away from healers and ranged fighters, thus making Escape Artist very useful. Gnomes also benefit from increased [arcane resistance], which is always useful. Because of their small size, gnome warriors are useful in PvP environments, posing a difficulty to target. Inexperienced or careless opponents can be quickly hit before they have any idea as to what happened.
  • Humans: [Sword] and [Mace] specializations increase expertise with swords and maces by a small amount, which are two very popular warrior weapons. Humans also gain the "racial PvP trinket" – [Every Man for Himself] – effectively freeing up a trinket slot which warriors might find more useful.
  • Night elves: [Quickness] adds an extra layer of survivability to night elf warriors. The enhanced [nature resistance] is always nice. [Shadowmeld] provides an interesting element to night elves, allowing them to stealth to avoid mob detection (more useful for solo play), or to get out of combat when about to die. In PvP settings Shadowmeld can be devastating, for the night elf warrior can operate as a rogue, attacking from a stealthed position! An additional bonus to Shadowmeld is the ability to temporarily drop threat in combat.
Neutral races (before faction choice)
Horde Horde races
  • Blood elves: Their racial abilities focus on magic and its disruption. Spell casters, especially healers, will learn to loathe the blood elf warrior. [Arcane Resistance] provides them defense against arcane-based attacks, while [Arcane Torrent] silences any spell caster within range.
  • Forsaken: The increased [shadow resistance] is always useful, as is [Cannibalize], which can rapidly increase your health, thereby saving your healer's mana. [Will of the Forsaken] is one of the best racials in game, and can be the difference between life and death in both PvP and PvE settings; it removes charm, fear, and sleep effects. Forsaken also have a passive [damaging ability] that strips health from the enemy.
  • Goblins: Tinkers at heart with an affinity for things that explode, goblin warriors fill a niche only an engineer could be jealous of. They use their rockets to not only [leap], but also to fire off a [barrage] into the faces of their enemies. And when they need to repair their armor, they always get the [Best Deals Anywhere]. Their [Time is Money] ability increases attack speed, helpful for any warrior.
  • Orcs: [Axe Specialization] increases expertise by a nominal amount when wielding an axe or fist weapon. This reduces players' chance to be dodged or parried. [Hardiness] reduces stun duration, which can save a warrior in PvP settings, or save their group in PvE settings. [Blood Fury] increases attack power.
  • Tauren: [War Stomp] is very important in providing an early stun to young warriors, especially useful against casters or other enemies that may have a long-cast attack. [Endurance] provides tauren with extra health, meaning tauren warriors can have the highest possible HP of any warrior. The additional [nature resistance] is always a plus.
  • Trolls: [Berserking] increases attack speed by 20% for 10 seconds, useful for all warriors. [Health regeneration] in combat can help keep you alive during PvP fights or boss battles, and the increased healing can reduce down time for soloing players. [Da Voodoo Shuffle] reduces the duration of movement impairing effects by 15%. [Beast Slaying] gives a small boost against beasts.

Since the release of Cataclysm and Mists of Pandaria, worgen, goblins, blood elves, and pandaren are able to become warriors, giving every race in the game access to warriors.

Mechanics Edit


Rage Edit

Main article: Rage

By default, a Warrior's rage bar is empty. Warriors can gain rage by being struck in combat, dealing damage, drinking rage potions, or using certain abilities. Most of their abilities require a certain amount of rage in order to be activated. When a Warrior exits combat, any left-over rage slowly decays until the bar returns to empty.

Warriors need to be in combat or use a rage-generating ability to generate rage. The longer the battle, the more rage a warrior can accumulate. A Warrior with a full rage bar can quickly unload a large amount of damage.

Stances Edit

Main article: Stance

The warrior has different stances for different situations.

  • [Battle Stance]: The standard stance for all warriors. An aggressive combat stance. Generates high rage from normal melee attacks.
  • [Defensive Stance]: A tanking combat stance. Decreases damage taken. Increases Threat generated and generates rage.
  • [Berserker Stance]: A reckless combat stance. Generates rage from normal melee attacks and also from damage taken.

Specializations/stats Edit

Battle-hardened masters of two-handed weapons, using mobility and overpowering attacks to strike their opponents down.
- Official description
Stat priority
  • Hit (until 7.5%)
  • Expertise (until 7.5%)
  • Strength
  • Critical Strike
  • Mastery
  • Haste
Icon Ability Min Level
32px [Mortal Strike] 10
32px [Seasoned Soldier] 10
32px [Slam] 18
32px [Taste for Blood] 20
32px [Whirlwind] 26
32px [Overpower] 30
Icon Ability Min Level
32px [Blood and Thunder] 46
32px [Die by the Sword] 56
32px [Unbridled Wrath] 56
32px [Sweeping Strikes] 60
32px [Mastery: Strikes of Opportunity] 80
32px [Colossus Smash] 81
32px [Sudden Death] 81

Furious berserkers wielding a weapon in each hand, unleashing a flurry of attacks to carve their opponents to pieces.
- Official description
Stat priority
  • Hit (until 7.5%)
  • Expertise (until 7.5%)
  • Critical Strike
  • Strength
  • Mastery
  • Haste
  • Hit (until 26.5%)
Icon Ability Min Level
32px [Bloodthirst] 10
32px [Crazed Berserker] 10
32px [Wild Strike] 18
32px [Whirlwind] 26
32px [Raging Blow] 30
32px [Single-Minded Fury] 38
Icon Ability Min Level
32px [Titan's Grip] 38
32px [Bloodsurge] 50
32px [Die by the Sword] 56
32px [Unbridled Wrath] 56
32px [Meat Cleaver] 58
32px [Flurry] 60
32px [Mastery: Unshackled Fury] 80
32px [Colossus Smash] 81

Stalwart protectors who use a shield to safeguard themselves and their allies.
- Official description
Stat priority
  • Hit (until 7.5%) / Expertise (until 15%)
  • Mastery
  • Parry / Dodge
Icon Ability Min Level
32px [Shield Slam] 10
32px [Unwavering Sentinel] 10
32px [Vengeance] 10
32px [Shield Block] 18
32px [Devastate] 26
32px [Revenge] 30
32px [Last Stand] 38
Icon Ability Min Level
32px [Blood and Thunder] 46
32px [Sword and Board] 50
32px [Demoralizing Shout] 56
32px [Ultimatum] 58
32px [Bastion of Defense] 60
32px [Mastery: Critical Block] 80
32px [Shield Barrier] 81

Skills/Glyphs Edit

Tag Source
16px [Book of Glyph Mastery] (requires 425 inscription skill)
T:# Learned from a trainer with # Inscription skill
M:# Minor Inscription Research (requires # Inscription skill)
N Northrend Inscription Research (requires 385 Inscription skill)
V:# Vendor (requires # Inscription skill)

Major Glyph Source Major Glyph Source
16px [Glyph of Blitz] N 16px [Glyph of Bloodthirst] Fury T:285
16px [Glyph of Bull Rush] T:250 16px [Glyph of Colossus Smash] ArmsFury V:465
16px [Glyph of Death From Above] 16px 16px [Glyph of Die by the Sword] ArmsFury T:170
16px [Glyph of Enraged Speed] T:85 16px [Glyph of Furious Sundering] ArmsFury 16px
16px [Glyph of Gag Order] T:95 16px [Glyph of Hamstring] T:110
16px [Glyph of Heavy Repercussions] Protection (Warrior) N 16px [Glyph of Hindering Strikes] T:240
16px [Glyph of Hoarse Voice] T:140 16px [Glyph of Hold the Line] Protection (Warrior) T:190
16px [Glyph of Incite] Protection (Warrior) Scroll of Wisdom 16px [Glyph of Long Charge] T:75
16px [Glyph of Mortal Strike] Arms N 16px [Glyph of Raging Wind] Fury T:345
16px [Glyph of Rude Interruption] T:125 16px [Glyph of Shield Slam] Protection (Warrior) N
16px [Glyph of Shield Wall] 16px 16px [Glyph of Spell Reflection] 16px
16px [Glyph of Sweeping Strikes] Arms T:320 16px [Glyph of Unending Rage] T:75
16px [Glyph of Victory Rush] N 16px [Glyph of Whirlwind] ArmsFury 16px
Minor Glyph Source Minor Glyph Source
16px [Glyph of the Blazing Trail] Scroll of Wisdom 16px [Glyph of Bloodcurdling Shout] M:75
16px [Glyph of Bloody Healing] M:75 16px [Glyph of Burning Anger] Scroll of Wisdom
16px [Glyph of Crow Feast] Scroll of Wisdom 16px [Glyph of Gushing Wound] M:75
16px [Glyph of Intimidating Shout]  ?? 16px [Glyph of Mighty Victory] M:75
16px [Glyph of Mystic Shout] M:75 16px [Glyph of Thunder Strike] M:75

Notes Edit


Videos Edit

See also Edit

References Edit

  1. World of Warcraft: The Roleplaying Game, 54, 88
  2. Monster Guide, 65
  3. Warcraft: The Roleplaying Game, 54
  4. World of Warcraft RPG Conversion Document, 1

External links Edit